Prebuilding Your TV App Project
This chapter covers the prebuild process that configures your React Native project for TV platforms. This is a crucial step that sets up all necessary native configurations for TV development.
What is Prebuilding?
Prebuilding generates native code and configurations for specific TV platforms based on your React Native project. This process adapts your app for TV-specific requirements and capabilities.
Why is Prebuilding Necessary for TV?
TV platforms have unique requirements compared to mobile devices:
- Different input methods (remote controls instead of touch)
- Larger screen sizes and resolutions
- Specific UI/UX guidelines for TV interfaces
- Platform-specific APIs and features
The Prebuild Process
Set Environment Variable
First, we need to tell the prebuild process to target TV platforms:
export EXPO_TV=1
Run Prebuild Command
Execute the complete prebuild command:
export EXPO_TV=1; npx expo prebuild
Wait for Completion
The process will run through several stages:
- Platform detection
- Native project generation
- Dependency configuration
- Asset preparation
- Build script modification
- Plugin application
Project Structure Changes
After prebuilding, your project structure will change to include TV-specific files:
- YourTVApp.xcodeproj
- Podfile
- build.gradle
- settings.gradle
- app.json
- package.json
Verification and Troubleshooting
If the prebuild process fails, try these steps:
- Verify all dependencies are installed
- Update Expo CLI:
npm install -g expo-cli
- Clean and rebuild:
npx expo prebuild --clean
- Check your
app.json
configuration
Common prebuild errors include:
- Missing dependencies
- Incorrect environment setup
- Incompatible package versions
- Invalid TV platform configurations
Success Checklist:
- New
ios
andandroid
directories created - TV-specific entries added to
app.json
- TV assets properly configured
- No errors in terminal output
Next Steps
With prebuilding complete, you’re ready to run your app on TV platforms and emulators. The next chapter will cover how to launch and test your app on different TV devices.